Installation (Client)
.NET 6.0 Runtime
If you don't have this installed, ACARS will prompt you to download it. But if you want to download ahead of time, visit the Download Page from Microsoft, and select the x64 version for Desktop apps
ACARS Client
After downloading the zip, just extract the client into a folder (e.g, on your desktop into a folder called ACARS
). Then you can create a desktop shortcut from the acars.exe
for easier access.
Simulator Configuration
FSX/Prepar3d Configuration
To use FSX/Prepar3d, you need to install:
After installing both, run MakeRwys
. MakeRwys
also needs to be re-run whenever there are scenery changes (if you want gates/runways to be updated).
X-Plane Configuration
X-Plane uses a custom plugin. Open the X-Plane
folder, and copy the AcarsConnect
folder into your Resources\plugins
folder.
MSFS Configuration
WASM Module
If you're using Microsoft Flight Simulator, then to read the LVars from the sim, you need the FSUIPC WASM Module (Version) + WAPI (Version)
from FSUIPC
After downloading, open the zip, there is a zip file called fsuipc-lvar-module.zip
. In it, there is a folder called fsuipc-lvar-module
- place that in your Community
folder.
Scenery
Due to an MSFS limitation, sceneries purchased through the MSFS store can't be read because they're encrypted. Only sceneries purchased outside of the store and manually placed in the Community
directory can be read
To use MSFS, select "Microsoft Flight Simulator" from the simulator list and you will have two options:
- "Native" - this will try to scan all of the scenery folders and BGL files.
- "MakeRwys" - this will use the MakeRwys output (same as P3D). The files output by
MakeRwys
need to be placed in the root of theCommunity
folder
Permission Denied Errors
If you're getting a permission denied error, see this thread
Client Config
Get the URL and API Key
You can either enter your URL and API key manually, or download the settings config file from your phpVMS profile. To download the config file, visit your VA and go to your profile:
And place it a folder called My Documents/phpVMS
:
Client Settings
After downloading the latest ACARS version, on startup, you'll be brought to the configuration/settings page:
Sim Selection
After entering your URL and API key, select the simulator, and then select the path to the simulator's root folder (for Fs9/FsX/Prepar3d or X-Plane)
FSX/Prepar3d requires the MakeRwys.exe
file, which can be downloaded from the FSUIPC Page. It needs to be placed in the same directory as FSX/Prepar3d, and it will create the required files needed to scan.
After selecting the directory, click Re-Scan Scenery
. This will load the scenery database into ACARS for it to run/load later
Mac/Linux Configuration
To run ACARS with X-Plane on the Mac or Linux, you have to run Windows in a VM. On the Mac, I use VMWare Fusion, which is free for personal use. The procedure below will be similar for Parallels or Virtual Box, which is roughly:
- Add the X-Plane folder as a shared folder/mount to the Windows VM
- Copy the
AcarsConnect
plugin to theResources\plugin
folder (see above) - Set the IP address in ACARS to the IP of the host
In order to get the scenery scanning working properly, add X-Plane as a shared folder:
Then click "Open In Guest", and you can follow the above instructions for then installing the plugin. Then, in ACARS, properly set the "Scenery Path" and IP to your Mac machine:
If you configure it to point to the X-Plane root, the default share path for VMWare Fusion would be \\vmware-host\Shared Folders\X-Plane 11
.
Then you can launch/run ACARS as usual.
Hardware Configuration
If you're using hardware to control the sim, ACARS heavily relies on several offsets with FSUIPC, particularly the parking brake. Ensure that the offset 0x0BC8
gets set
Flight Planning
There are several ways to configure flight:
- Enter everything manually
- Load a flight from the flight search
Entering everything manually
This is simple, just type in everything for your flight, referring to your VA site.
Flight Search or Bids
To load a flight from the search or bids, in the menu, select flight search. If your VA has search enabled, you can click search. If you click on "Bids", it will show your available bids.
If there is a SimBrief flight plan also loaded with the bid from the site, it will show up as "Yes" in that column.
Flight Plans
In order for the route map to show all of your waypoints, you need to load a flight plan. vmsACARS does not have/contain any navigation information on its own, it's all loaded from a loaded flight plan. The follow flight plan types are supported:
- FSX/P3D (
.pln
) - X-Plane (
.fms
) - MSFS (
.pln
) - Simbrief (
.xml
, exported from the SimBrief site or the SimBrief Downloader. There is a "phpVMS" flight plan type that's available)
The routes/navpoints are then loaded from the flight plan, along with the TOD (from MSFS/Simbrief), and filed along with your PIREP.
Lights and Aircraft Features
Lights and other features for aircraft may not work on all aircraft, due to the way developers differently implement the on/off switches/flags for these (for example, PMDG implements their lights differently for each aircraft). There is a ConfigMap.xml
file that can be edited (make sure to create backups before updated - enhancements to this coming soon) which uses the aircraft name/title to determine which offsets (for FSUIPC) or data refs (X-Plane) are used to detect those features.
Flight Phases
ACARS defines multiple flight phases, and the transitions between them are detailed below. These rules are attemped to strike a balance between detecting the phases properly for both IFR and VFR flights.
Boarding
- You must be on the ground to be able to start a flight. The parking brake should also be on
Notes
- The players starting position (gate, parking or runway) is attempted to be found. Otherwise, it's recorded as "Unknown"
Pushback
- Your aircraft has started moving, and is under 5kts
- If you started the flight with the brakes on and they are released
Notes
- The "Blocks Off" time is recorded
- For helicopters, this phase is recorded but is essentially bypassed once you leave the ground
Taxi Out
- The ground speed is above 5
Notes
- The "Taxi Out" timer is started
- For helicopters, this phase is recorded but is essentially bypassed once you leave the ground
Takeoff
- If you're detected to be on a runway, and your ground speed is over 30
- If you haven't been detected on a runway, your ground speed is over 80 (rolling)
- You're no longer on the ground
Notes
- For helicopters, this phase is recorded but is essentially bypassed once you leave the ground
Enroute
- You're 500' AGL or above (to attempt to catch the earlier point) OR the gear are up (if they are retractable)
- More than 3 miles from the airport
Approach
- If you're at the TOD
- If a flight plan is loaded and has a "TOD" waypoint (SimBrief, MSFS), that will be used
- Otherwise, the TOD is calculated using this method (
TOD = (Plane Alt - Field Alt) / 3
)
- If you went above 10k' and are now below it
Final
- Below 3000' AGL
- Gear are down (if they are retractable)
- Flaps are down
Landing
- You're on the ground
Notes:
- The "End Flight" button shows up
Taxi In
- You're off of the runway and your ground speed is < 30
Notes
- The "End Flight" button shows up
Arrived
- The "End Flight" button must be clicked to set the flight to arrived
- Once "End Flight" is clicked, a button to file the PIREP will show
Notes
- The "End Flight" button shows up
- The parking/gate you're at will be attempted to be figured out
--
Debugging
To debug whether the lights are working or not, you can open the "Debug" window. To open it, go to the "Map" page, and double-click on "Flight Status". It will open up the debug window, then you can scroll down to the lights, and see the values for the lights being returned: